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|publisher= |designer=Jim Molinets |composer=Morey Goldstein |engine=id Tech 1 |released=May 31, 1996 |genre=First-person shooter, role-playing |modes=Single-player, multiplayer |platforms=AmigaOS, MS-DOS, Microsoft Windows, OS X, Linux }} ''Strife: Quest for the Sigil'', referred to as ''Strife'', is a first-person shooter video game developed by Rogue Entertainment and published by Velocity Inc. in 1996. It was the last commercially released standalone PC game to utilize the id Tech 1 engine from id Software. The plot takes place in a world taken over by a religious organization know as "The Order"; the protagonist, an unnamed mercenary (sometimes referred to as Strifeguy), becomes a member of the resistance movement which aims to topple the Order's oppressive rule. ''Strife'' added some role-playing game elements to the classic first-person shooter formula, such as allowing players to talk to other characters in the game's world or improve the protagonist's abilities. Contemporary reviews praised these innovations and the story, but also criticized the quality of the graphics and the obsolete engine. Years after its release, the game was retrospectively considered to have been underappreciated in its day, and described as a precursor to games such as ''Deus Ex''. An enhanced version of the game, ''Strife: Veteran Edition'', also dubbed ''The Original Strife: Veteran Edition'', was developed and published by Night Dive Studios and released on Steam on December 12, 2014. ==Gameplay== ''Strifes gameplay is standard for the first-person shooter genre; the action is observed from the protagonist's viewpoint, and most of the game involves combat with the Order's infantry and war robots. The main character begins with just a dagger, but more powerful weapons, such as a crossbow or a flamethrower can be found throughout the game. The protagonist also has an inventory where he can keep items for later use, such as first aid kits for healing, protective armor, or gold coins. The game contains numerous friendly or neutral characters with whom the player can converse or trade. These characters often assign the player character missions, thus advancing the plot. If the player fires a weapon while not in a combat situation, it usually sets off an alarm and makes the guards attack the protagonist; however, certain weapons – the dagger and poisonous crossbow bolts – allow attacking enemies stealthily without activating the alarm. Unlike most other first-person shooters of the time, ''Strife'' does not follow a linear series of levels. Instead, the town of Tarnhill acts as a central hub from which the player can travel back and forth between various areas, which stay the same as they were when the player left them. The player character has two numerical attributes, accuracy and stamina, which can be improved at certain points in the game. The first attribute increases the accuracy of ranged weapons, while the latter increases the maximum amount of health. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Strife (video game)」の詳細全文を読む スポンサード リンク
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